Star Wars: Zero Company Features Brutal XCOM Permadeath and a Shadow War Under the Clone Wars—But How Does It Fit Into Canon?

Fresh off the debut of the big Official Story Trailer (as seen below), the Force was felt at IGN Live Sunday with a panel for Star Wars: Zero Company featuring Director Greg Foertsch and Lead Designer James Brawley. The upcoming single-player turn-based tactics game is set in the twilight of the Clone Wars and Foertsch elaborated how you play against (and within) the backdrop of the Clone Wars, not so much directly immersed in them. "There's so many things going on. Lots of different backroom dealing, lots of politics at play. While the Clone Wars is happening, there's this other war happening beneath the war." Zero Company contains XCOM-style permadeath for characters, even though it is considered a canonical story. Said Foertsch, "All the stuff that happens in the middle, your experience will be different from mine, but in the end where it all wraps up, that's where it funnels into the Star Wars canon," even as there might be variations on who lives and dies around you along the way. Brawley noted that while "the tactical missions themselves are the bread and butter of a lot of the gameplay and where all off the combat happens," he was also excited for players to experience The D
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