Donkey Kong Bananza Owes A Lot To A Longtime Xbox Studio

The article discusses how the newly released Donkey Kong Bananza game owes a significant amount to the work of Rare, a longtime Xbox studio that was instrumental in reinventing the Donkey Kong character in the 1990s. While Bananza introduces a new direction for the series, it still retains many elements that were pioneered by Rare's Donkey Kong games, such as the use of music, collectibles, and familiar characters like Cranky, Diddy, and Dixie Kong. The article also highlights how Rare's influence can be seen in Bananza's level design and overall freeform structure, which was inspired by the studio's work on games like Banjo-Kazooie and Donkey Kong 64. The article suggests that even as Nintendo moves the Donkey Kong franchise forward, Rare's lasting impact on the character's identity will continue to be felt.
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