Dragon Age Trilogy Was Rejected By EA, Says Former BioWare Employee

Former BioWare employee Mark Darrah revealed that a remaster of the original Dragon Age trilogy was pitched to EA but was rejected. Darrah explained that the difficulty in remastering the games was due to them being built on different game engines. BioWare also considered hiring a mod house to handle the remaster, but EA was unwilling to invest any additional resources, stating that the studio should use the money it already had. Darrah suggested that EA's stance was that they would only greenlight the remaster if it didn't cost the company anything extra. Additionally, Darrah touched on the reported rivalry between BioWare's Dragon Age and Mass Effect teams, and his belief that the studio would perform better by focusing on a single project at a time rather than competing for resources.
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