We know that cosy games have big audiences – so where’s my epic Call the Midwife sim?

The article discusses the growing popularity of "cosy games" in the video game industry. It highlights how even players of high-stakes, apocalyptic games like "Death Stranding 2" often find themselves gravitating towards more relaxed, low-stakes gameplay experiences. The author argues that as the gaming landscape becomes increasingly noisy, players are seeking out games that offer solace and a sense of comfort. The article points to the success of games like "Minecraft," "Stardew Valley," and "Untitled Goose Game," as well as smaller titles like "Catto's Post Office," "Fruitbus," and "Tiny Bookshop," as examples of this trend. The author suggests that triple-A game developers should take note of this demand and consider creating their own epic "cosy games," such as a simulation of the TV show "Call the Midwife."
Note: This is an AI-generated summary of the original article. For the full story, please visit the source link below.