Consume Me review - anything but empty calories

The article discusses the indie award-winning game "Consume Me," which is a multifaceted experience that combines a teenage slice-of-life tale, an energy-management challenge, and a satire of diet culture. Developed over a decade by Jenny Jiao Hsia and collaborators, the game follows an Asian American high-schooler navigating the stresses and pitfalls of teenage life while attempting to lose weight. Despite its serious themes, including bullying, fatphobia, and disordered eating, the game is also surprisingly funny. The article notes that the game's release has been met with underwhelming early sales and a surprising lack of reviews, which the author attributes to ongoing issues of discoverability and a busy review season. However, the article praises the game as an "absolute delight" and a "flavoursome treat" for players.
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