In the GOTY race, localization really matters — which is bad news for Blue Prince

The article discusses the importance of localization in the race for Game of the Year (GOTY) awards. It highlights the case of Blue Prince, a highly acclaimed game that is unlikely to win the GOTY award due to its lack of proper localization. The article explains that while Blue Prince has received excellent reviews, its chances of winning the GOTY award are slim because it has not been localized effectively for global audiences. Localization, which involves translating the game's content and adapting it to different cultures, is crucial for a game to gain widespread recognition and appeal. The article suggests that the lack of localization is a significant disadvantage for Blue Prince, as it limits the game's accessibility and exposure to international audiences. This issue highlights the importance of localization in the highly competitive GOTY race, where global recognition and appeal can make a significant difference in a game's chances of winning the coveted award.
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