We have to be able to criticize Soulslike games

The article discusses the need for a more balanced and open critique of Soulslike games, a genre that has often been shielded from criticism by its most dedicated fans. It argues that the genre has become a sacred cow, with any criticism being met with backlash from the community. The article acknowledges the genre's strengths, such as its challenging gameplay and deep lore, but also suggests that there are valid criticisms to be made, such as accessibility issues and repetitive boss battles. It emphasizes the importance of having an honest and nuanced discussion about the genre, rather than dismissing any criticism as heresy. The article also suggests that the Soulslike genre has become a victim of its own success, with many developers trying to emulate the formula without fully understanding its underlying principles. This has led to a proliferation of mediocre or even poor Soulslike games, further fueling the need for critical analysis. Overall, the article calls for a more open and constructive dialogue around Soulslike games, where both the positives and negatives can be discussed without fear of reprisal from the hardcore fan base.
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