150 million users later, Roblox competitor Rec Room is shutting down

Posts from this topic will be added to your daily email digest and your homepage feed. Posts from this topic will be added to your daily email digest and your homepage feed. Posts from this topic will be added to your daily email digest and your homepage feed. The company says it ‘never quite figured out how to make Rec Room a sustainably profitable business.’ The company says it ‘never quite figured out how to make Rec Room a sustainably profitable business.’ Posts from this author will be added to your daily email digest and your homepage feed. If you buy something from a link, The Verge may earn a commission. See our ethics statement. Posts from this author will be added to your daily email digest and your homepage feed. Rec Room, a Roblox-like social gaming platform that lets users create games and experiences for others to play, is shutting down on June 1st. Despite reaching more than 150 million players and creators and, at one point, being valued at $3.5 billion, the company says in a blog post that “we never quite figured out how to make Rec Room a sustainably profitable business” and that “our costs always ended up overwhelming the revenue we brought in.” The company also
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