Halo Reach remains the series's most divisive game, 15 years later

Halo: Reach, released in 2010 for the Xbox 360, remains a divisive game in the Halo franchise, even 15 years later. The game's departure from the traditional Halo formula, with its emphasis on customizable Spartan characters and a focus on the Noble Team's last stand on the planet Reach, has been a source of contention among Halo fans. Some argue that Reach's narrative and gameplay changes enriched the Halo universe, while others believe it deviated too far from the core Halo experience. The game's impact on the franchise's canon has also been a point of discussion, with some fans questioning the portrayal of certain events and their relation to the overall Halo timeline. Despite the ongoing debate, Halo: Reach remains a significant and influential entry in the series, sparking conversations and shaping the direction of the Halo franchise in the years that followed.
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