Gaming10/14/2025IGN

'If We Were Good at Juggling Four Projects, Yeah, We'd Have a Remaster' — Ghost of Yotei Dev Sucker Punch Says It Will Remain a Single-Project Studio

'If We Were Good at Juggling Four Projects, Yeah, We'd Have a Remaster' — Ghost of Yotei Dev Sucker Punch Says It Will Remain a Single-Project Studio

Sucker Punch, the Sony-owned studio behind the recently released Ghost of Tsushima, has indicated that it will continue to focus on one project at a time. In an interview, the studio's leadership stated that if they were capable of juggling multiple projects simultaneously, they would consider remastering existing titles. However, the company's current strategy is to dedicate its resources to a single game, ensuring that it receives the necessary attention and polish. This approach aligns with Sucker Punch's track record, as the studio has historically focused on developing one major title at a time, such as the Sly Cooper and Infamous franchises. The studio's decision to remain a single-project studio suggests a commitment to delivering high-quality experiences rather than spreading resources thin across multiple developments. While this may limit the studio's output, it likely contributes to the strong critical reception of its games.

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