She Counted Calories as a Teen, Then Created a Game About It
The article discusses the personal experiences of a young woman who struggled with calorie counting as a teenager and later created a video game based on her journey. The game, titled "Consume Me," follows a protagonist who juggles schoolwork, chores, and the pressures of disordered eating. The developer, who experienced calorie counting firsthand, aimed to create a relatable and empathetic portrayal of the challenges faced by those dealing with eating disorders. The game explores the complexities of body image, social expectations, and the impact of disordered eating on daily life. Through the interactive narrative, the developer hopes to raise awareness and provide a platform for players to reflect on their own experiences or those of their loved ones. The article highlights the developer's personal connection to the subject matter and their desire to create a meaningful work that resonates with those who have struggled with similar issues. The game serves as a thoughtful and sensitive exploration of a complex and often misunderstood topic.
Source: For the complete article, please visit the original source link below.