Capcom Cut a Whole Early Chapter From Resident Evil Requiem

Capcom cut a whole chapter from Resident Evil Requiem that would have taken place shortly after the beginning of the game. According to Requiem director Koshi Nakanishi, Capcom excised a "phantom" Chapter 2 during development — similar to how the company also cut Resident Evil 7's second gameplay chapter. "I've mentioned in interviews before that there was a phantom Chapter 2 for Resident Evil 7 that was cut during development," Nakanishi told Japanese website Denfaminicogamer (via machine translation). "It was a scene where you move from the first annex to the main building, but actually, there was also a phantom Chapter 2 for Resident Evil: Requiem." Frustratingly, Nakanishi did not go into further detail on what this cut chapter of Requiem would have entailed — or which of the game's two characters it would have followed. Still, the director did discuss why Capcom often cut content it ultimately felt was not up to scratch. "In the process of finalizing the game's structure, we make a lot of choices, like 'Let's move this scene further in the story,' 'Let's cut this part out completely,' or 'Let's add a different element here.' Of course, we don't just suddenly cut things out at
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