Doublefine’s Keeper may have the most endearing videogame double-act since Banjo and Kazooie
Doublefine's upcoming game "Keeper" is a puzzle adventure where players control a sentient, walking lighthouse accompanied by a curious bird named Twig. Inspired by the developer's time hiking during the COVID-19 pandemic, the game features a surreal, Dali-esque visual style with no dialogue, map, or HUD. The lighthouse's primary interaction is through its light beam, which can be used to manipulate the environment and its inhabitants, some of which offer assistance or obstacles. Abilities like time manipulation and floating are location-dependent, rather than collected over the course of the game. The central relationship between the lighthouse and Twig is described as reminiscent of iconic duos like Banjo and Kazooie, with the bird occasionally trying to aid the lighthouse when it is in peril. Doublefine aims to explore themes of life-changing and metamorphosis throughout Keeper, which is set to launch on Xbox Series S|X and PC on October 17th, including Xbox Game Pass.
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