Blizzard's Diablo Developers Vote To Unionize After Mass Layoffs

The article discusses the unionization of Blizzard Entertainment's Diablo development team, which has been driven by a series of mass layoffs and the resulting instability and uncertainty among workers. Over 450 developers, including designers, engineers, artists, and support staff, have voted to unionize under the Communications Workers of America (CWA). This move is part of a broader trend in the entertainment industry, where workers are standing together to have a greater say in their working conditions. The newly formed union will represent workers across Blizzard's locations in Irvine, California; Albany, New York; and Austin, Texas, and has been officially recognized by Microsoft, Blizzard's parent company. The article highlights personal experiences of workers that illustrate the atmosphere of uncertainty and instability that has driven this union effort, with the goal of providing workers with more stability and a stronger voice in the industry.
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