Insomniac Says There's Plenty in Marvel's Wolverine to Keep People Playing After the Credits Roll, Including New Game Plus Day-One

Insomniac has confirmed the various features in Marvel's Wolverine designed to keep people playing after the credits roll. Unlike the Sony-owned developer's open-world Spider-Man games, which are packed with side activities and let players free roam, Marvel’s Wolverine is a linear, story-driven adventure that focuses squarely on Logan’s journey. However, as senior project director Jess Reiner-Reed and Insomniac head of technology Mike Fitzgerald told IGN in a recent interview, there’s plenty to keep players busy even after they finish the game. For example, littered throughout the game are whiskey bottles that aid Wolverine’s progression, material crates that contain the raw materials used to unlock suits, and Nightmare Doors, which contain unique trials. “It is a story-driven adventure,” Reiner-Reed said. “Logan is pulled through uncovering these mysteries of his past. But you can go off the beaten path.” The Nightmare Doors, specifically, are “manifestations of the horrible things happening in Logan's mind,” Reiner-Reed added. “There's many of those throughout the game with different types of trials.” One we played during a recent hands-on session is called Shinjuku Shuffle. Marv
Source: For the complete article, please visit the original source link below.




