Can a game about a pixelated cat change the narrative around drug education?

Here is a 163-word summary of the news article: The nonprofit End Overdose has developed a browser game called Narcat's World to make drug education more engaging and relatable. The game features a pixelated cat named Narcat who must administer CPR and Narcan to save an overdose victim. Players can sign up to receive free Narcan after completing the first level. End Overdose plans to expand the game to cover different substances like alcohol and stimulants. For alcohol, the goal is to show the effects of rising blood alcohol levels. For stimulants, players will control a character experiencing an overdose, with Narcat then coming in to provide aid. The game is primarily targeted at 17-25 year olds, aiming to make learning about overdose response feel familiar and fun for a gaming-savvy audience. By using an interactive format, End Overdose hopes to make drug education more effective and accessible compared to traditional methods.
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