The censorship on Steam is coming for everyone on the internet

The article discusses the ongoing censorship issues on the popular gaming platform, Steam. It highlights how game developers are facing difficulties in getting their content approved for early access, and many are struggling to receive payments due to the involvement of Visa, Mastercard, and PayPal. The article suggests that the censorship on Steam is not limited to the gaming community but is spreading to the wider internet. It suggests that this issue could have far-reaching implications for content creators and businesses that rely on these payment platforms and distribution channels. The article emphasizes that the situation is complex, with various stakeholders involved, and it's unclear how the situation will be resolved. It suggests that the censorship could be driven by a range of factors, including political and ideological considerations, as well as concerns over legality and content moderation. Overall, the article highlights the growing concerns around online censorship and the potential impact it could have on the broader internet ecosystem.
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