Finally, we're getting a hardcore FPS with permanent progression that will respect our time

Wardogs, the much-anticipated FPS from Bulkhead, is a complex game. Beneath the surface-level gameplay — 100 players duking it out for zone control on a massive map — there's a cash-focused metagame, skill levels, seasonal resets, gold bars, and more. And while die-hard players will be heavily rewarded for investing a lot of time into the game, CEO Joe Brammer is acutely aware that for Wardogs to succeed, it needs to also be approachable for those who can only play casually. In a remote interview, Brammer explained to Polygon that even though Wardogs has plenty in common with Escape From Tarkov, he didn't play loads of it. That’s because the regular wipes, where players lose all their gear to ensure everyone starts again on a level playing field, weren’t his thing. Instead, he played competitive shooters such as Valorant, because the pick-up-and-play aspect is important to him. "You can't not progress your account [in Wardogs]," Brammer explained, because "progression is cash." At the end of each season, your cash gets converted into gold bars, which can be spent on cosmetic skins, which cannot be bought with real cash. "So you only see skins that people have built up gold bars to
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