[UPDATE] Wuchang: Fallen Feathers Dev Admits Performance Issues 'Should Never Have Occurred'
![[UPDATE] Wuchang: Fallen Feathers Dev Admits Performance Issues 'Should Never Have Occurred'](/_next/image?url=https%3A%2F%2Fassets-prd.ignimgs.com%2F2025%2F04%2F29%2Fwuchangdeluxethumb-1745935343450.png%3Fwidth%3D1280%26format%3Djpg%26auto%3Dwebp%26quality%3D80&w=3840&q=75)
Wuchang: Fallen Feathers, a Soulslike game, has seen a massive launch on Steam, with over 114,000 concurrent players, making it one of the biggest launches for a non-FromSoftware Soulslike game. However, the game's developer has acknowledged that the game has experienced performance issues, which "should never have occurred." The developer has apologized for the problems and stated that they are working to resolve the issues as soon as possible. They have also promised to provide updates on the progress of the fixes. The article highlights the game's successful launch, but also notes the performance problems that the developer has admitted to and is actively addressing.
Note: This is an AI-generated summary of the original article. For the full story, please visit the source link below.