You're Wrong About $80 Games

Here is a 191-word summary of the news article: The article argues that the narrative surrounding the rise of game prices to $80 is flawed. It claims that while some games have increased in price, the overall average price of games has remained relatively stable over the past decade. The author suggests that the $80 price point applies to only a small subset of triple-A titles, and that the majority of games continue to be priced at $60. They contend that factors like development costs, inflation, and increased production values have contributed to the higher prices for certain blockbuster releases. Furthermore, the article highlights that many games are available through subscription services or at discounted prices, providing more affordable options for consumers. It suggests that the focus on $80 games overlooks the diverse pricing models and accessibility of modern gaming. The main takeaway is that the narrative around $80 games being the new standard is an oversimplification, and that the gaming industry offers a range of pricing options to cater to different budgets and preferences.
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