Zombie Swarms And Vehicle Tech Make John Carpenter's Toxic Commando More Than Just Another Co-Op FPS

Here is a 195-word summary of the news article: John Carpenter, the renowned filmmaker behind iconic movies like Halloween and The Thing, has lent his name and creative input to the development of the new co-op first-person shooter Toxic Commando. While Carpenter's involvement is more of a consulting role, the game's developer, Saber Interactive, has aimed to capture the spirit of Carpenter's classic '80s horror and action films. The game features a quirky, B-movie-inspired story about a corporation that unleashes a powerful evil entity called the "Sludge God." Gameplay focuses on four-player cooperative combat against hordes of undead enemies, with a emphasis on vehicle-based exploration and combat. Saber's proprietary "Swarm Engine" powers the game's dynamic, overwhelming zombie swarms, which are designed to keep the action intense and unpredictable. Though the story can be experienced solo with AI companions, the core appeal of Toxic Commando lies in its cooperative gameplay, allowing players to choose from a variety of mutant abilities and classes to support their team. With its large sandbox environments, customizable loadouts, and challenging swarm mechanics, the game aims to capture the spirit of co-op shooters like Halo and Left 4 Dead, while bearing the distinct influence of John Carpenter's iconic filmography.
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