Watch: We tested Battlefield 6’s micro stutter and smooth performance

The article discusses the performance of Battlefield 6, the latest entry in the popular first-person shooter franchise. The author, Will Smith, tested the game's micro stutter and smoothness using a high-end PC setup featuring an AMD Ryzen 9 9950X3D processor and an Nvidia GeForce RTX 5090 graphics card. The article notes that the game's single-player campaign mode generally maintains a smooth performance, with the frame rendering time staying between 5 and 12 milliseconds. However, some of the more visually-intensive scripted scenes, such as the beach landing, can cause spikes in the frame time due to effects like smoke. The article then focuses on the game's multiplayer mode, where the author turned off some of the visual enhancements like high resolution, DLSS, and ray tracing. Despite the increased variables and processing demands of a multiplayer environment, the game's performance remained relatively stable, with only minor spikes in the frame rendering time, potentially caused by loading shaders. The article concludes by emphasizing the importance of a smooth gameplay experience and encouraging readers to subscribe to PCWorld's YouTube channel and listen to The Full Nerd podcast for more updates on the latest PC gaming hardware and performance.
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