Clair Obscur: Expedition 33 Devs Made Crazy Bets Before Release on the Game's Final Metacritic Score, and Everyone Lost

By my count, Clair Obscur: Expedition 33 has now won over 30 different awards across 10 different award shows, as well as our own Game of the Year award and a pile of other nominations. It's settled happily at a 92 critic score on Metacritic and a 9.5 user score. It's a really, really good game. But apparently its developers truly had no idea how good their game was before it was released, as demonstrated by a number of silly bets they made on what the game's metascore would be, all of which they lost. As a result, a number of Expedition 33 devs are on the hook now for dying their hair, doing stand-up comedy, getting tattoos, and more. This comes from our recent interview with Jennifer Svedberg-Yen, a writer on Expedition 33. According to her, the game's commercial and critical success were totally unexpected. The team didn't think it was a bad game, to be clear, but they weren't expecting as much as they got. "There are internal bets on the team of what we thought the Metacritic score would be, and then if it is over that, they have to do some dares or do some things, like get a tattoo, dye their hair, or different things," she said. I needed to know more. I asked if anyone had go
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