Titan Quest 2 Demo Was Rejected Two Decades Ago For Bizarre Reasons

The article discusses the unexpected rejection of a Titan Quest 2 demo by THQ's marketing department in the 2000s. Former THQ vice president Richard Browne revealed that the company had given the greenlight for the sequel in 2006, but the development team at Iron Lore Entertainment couldn't get past the marketing department. The marketing team rejected the demo, citing unfavorable results from the Emsense sensor technology, which measured players' physiological responses. Additionally, the marketing team considered the lead designer, Brian Sullivan, as "not being PR friendly" due to his casual attire. Despite the initial rejection, Titan Quest 2 eventually entered development under Grimlore Games for THQ Nordic and was released in early access on PC last month, selling 300,000 copies in its first three days.
Source: For the complete article, please visit the original source link below.