'We Wanted It to Feel Like a Playable Episode' — Robert Kirman and the Developers of Invincible VS Talk About Its Mysterious Story Mode and Making Cecil Work in a Fighting Game

"Invincible VS Story Mode Unveiled: Developers Discuss Adapting Iconic Characters for Fighting Game" The article features an interview with Invincible co-creator Robert Kirkman and the developers at Quarter Up, discussing the upcoming fighting game Invincible VS. The key points include: - The developers aimed to create a "playable episode" that captures the essence of the Invincible universe in the story mode. - Adapting the character Cecil, a unique and powerful figure, for a fighting game was a significant challenge, but the developers found a way to make him work. - The story mode is designed to be a compelling narrative experience that will appeal to fans of the Invincible comic. - The developers emphasize their commitment to staying true to the source material while delivering an engaging fighting game experience. The article provides insight into the development process and the developers' approach to translating the Invincible universe into a fighting game format, highlighting their focus on delivering a faithful and immersive experience for fans.
Source: For the complete article, please visit the original source link below.