The game studio building a new BioShock just had mass layoffs

The game studio working on the next BioShock title, Cloud Chamber, has experienced a significant round of layoffs, with over 80 employees being let go. This represents a third of the studio's staff. The game's development has been rocky, and the layoffs have resulted in a delay of the planned launch, which was originally scheduled for late 2026 or early 2027. To help steer the project back on track, 2K Games, the division of Take-Two that oversees Cloud Chamber, has brought in Rod Fergusson, the former head of the Diablo team at Blizzard, to lead the Cloud Chamber team. Fergusson has experience in helping to get BioShock Infinite over the finish line. In an internal memo, 2K Games president David Ismailer stated that while the foundational gameplay elements of the project are exciting, the decision has been made to rework certain core aspects of the game, which has necessitated the reduction in the size of the development team to focus on this work and allow for more time in development.
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