Gaming7/3/2026•IGN

Suicide Squad: Kill the Justice League Developer Wanted to Quit the Industry After the Game Released

Suicide Squad: Kill the Justice League Developer Wanted to Quit the Industry After the Game Released

Two developers who worked on Suicide Squad: Kill the Justice League have given a transparent account of their experience working on the game. In a new interview with Bloomberg, two former Rocksteady Studio employees spoke out about the experience of working on the ill-fated Suicide Squad game. Designer Johnny Armstrong noted that the team was excited to take a move on from Batman after doing three back-to-back Arkham games but, once they started working on Suicide Squad, things started to change. Warner Bros. wanted a live-service game, and that was unlike anything the studio had ever done before. Axel Rydby, who became the game's director in 2022, noted that the prolonged development meant there was more pressure on the live-service side of the project. With seven years of production, Warner Bros. was looking to find ways to recoup its investment and began pressuring the team to maximize replayability and player engagement. “That’s when I started feeling like I wasn’t making games anymore,” he said. “I was following a spreadsheet, some elusive marketing-analysis spreadsheet that no one could present clearly. I kind of felt like this isn’t the gaming industry I wanted to work in.”

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