← All storiesGamingDeveloping story Resident Evil Requiem Is Suffering an Identity Crisis - IGN
Warning: this opinion piece contains spoilers for Resident Evil Requiem. For three decades, players have been going toe-to-toe with zombies and other monsters in the Resident Evil series. This year’s latest mainline entry, Resident Evil Requiem, marks the beloved franchise’s 30th anniversary by being a love letter to the series’ entire past, from its early days of creepy, puzzle-filled survival horror to its adrenaline-fuelled action horror era. But while this approach has been praised almost unanimously across the board – we awarded Requiem 9/10 and its Metacritic score stands at 89, the highest of any modern, non-remake Resident Evil – I feel that its attempt to mix both of the series’ historic styles together creates a clash, rather than cohesion. Rather than a game that knows exactly what it wants to be, it feels to me like Resident Evil Requiem has a bit of an identity crisis. Over the past decade, Resident Evil has reformulated itself as a slow-paced survival horror game, returning its mainline entries to the style of the 1996 original where every shot counts and everything around you is a threat. You're not a larger-than-life hero, instead you're an everyday person thrown in

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