Skyrim Lead Designer Is 'Eternally Shocked' At The Game's Lasting Appeal, Saying: 'I Think Skyrim Did Open World in a Way That Nobody Had Ever Done Before'

Todd Howard, the lead designer of the acclaimed RPG Skyrim, has expressed his surprise at the game's lasting popularity. In an interview, Howard stated that he is "eternally shocked" by the game's enduring appeal, which he attributes to its innovative approach to open-world design. Howard believes that Skyrim "did open world in a way that nobody had ever done before," with its seamless integration of quests, exploration, and player agency. He also highlighted the game's "quirkiness" as a key factor in its longevity, suggesting that the unique blend of immersive gameplay and quirky elements has continued to captivate players over the years. The game's release in 2011 was a critical and commercial success, and it has since become one of the most beloved and frequently played games in the Elder Scrolls franchise. Howard's comments reflect the game's lasting impact and the developers' continued fascination with its enduring popularity.
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