I was falling hard for Clair Obscur: Expedition 33 – then it betrayed me at the final hour | Dominik Diamond

The article discusses the author's relationship with the French arthouse gaming hit "Clair Obscur: Expedition 33." Initially, the author was deeply infatuated with the game, but the relationship deteriorated towards the end. The author suggests that our relationship with art, especially interactive media like games, is dynamic and can change over time. The article emphasizes that art is not just observed, but rather, it is a two-way relationship where the viewer's own psyche completes the experience. The author's appreciation for various art forms, such as animation and jazz, has also evolved over time, reflecting the fluid nature of our engagement with art.
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