Battlefield 6 Makes Balance Changes To Rush, But It's Still 12v12

Battlefield 6's second open beta weekend has seen some balance changes to the game's Rush mode. The MCOM timers on Rush have been reduced from 45 to 30 seconds, and defender respawn timers in both Rush and Breakthrough have been fixed at 12 seconds. Additionally, fewer players are now required on an objective to speed up the capture time in Breakthrough. However, the main issue with Rush mode, its small 12v12 size and lack of vehicles, has not been addressed. Previous iterations of Rush typically featured 16v16 players and included vehicles, which is not the case in Battlefield 6's version. This, combined with the smaller map sizes in the beta, has left many fans dissatisfied with the mode. Despite these concerns, the Battlefield 6 beta has been a big success, surpassing both Call of Duty's concurrent-player record and that of previous Battlefield games on Steam. The open beta is set to end on August 17.
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