Geoff Keighley Isn't To Blame For Highguard's Struggles, Says Baldur's Gate 3 Boss

The article discusses the recent layoffs at Wildlight, the developer of the game Highguard, and the criticism surrounding Geoff Keighley's involvement in the game's promotion. Key points: - Highguard struggled after its launch, leading to massive layoffs at Wildlight. - Some blamed Keighley for creating high expectations through his prominent showcase of the game at The Game Awards. - However, industry figures like the Baldur's Gate 3 director and the Critical Hits founder defended Keighley, stating that he gave Highguard the best chance possible and the issues were with the game itself. - Keighley acknowledged the layoffs as an "unfortunate, brutal and sad outcome" for a game he enjoyed in early playtests. - It's unclear if the remaining Wildlight developers will be able to deliver on Highguard's content plans for 2026. The article provides a balanced perspective, highlighting both the criticism of Keighley and the defense of his actions, while also noting the broader economic instability in the industry.
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