Holy crap! Roblox hits 45 million concurrent players, beating Steam

Here is a 201-word summary of the news article: Roblox, a game-development platform, recently hit a remarkable milestone, surpassing 45 million concurrent players - more than the record set by Steam, the leading PC gaming platform. This impressive achievement highlights Roblox's enormous popularity, particularly among children, with an estimated 50% of US kids aged 6-16 playing the game. However, the article also delves into the platform's issues. Roblox incentivizes child "creators" to develop game modes, often with significant budgets, in exchange for real-world money, raising concerns about the exploitation of child labor. The monetization system is also criticized, with players needing to earn 30,000 "Robux" before they can transfer their earnings, retaining a substantial portion for the company. Additionally, Roblox's large underage user base makes it a target for online predators, and the platform's moderation has been called into question. The state of Louisiana is suing Roblox Corporation for failing to protect its young users, after a controversy involving a YouTube "vigilante" who was banned from the platform for reporting child predators. While the article acknowledges Roblox's immense popularity, it also highlights the platform's problematic aspects, particularly around its treatment of children and its monetization practices.
Source: For the complete article, please visit the original source link below.